Rank and Reputation

From PWpedia

Jump to: navigation, search

Contents

Introduction

Rank and Reputation are both important but very overlooked parts of Perfect World International. Ranks are given out based on the number of reputation points you have and each Rank level requires a specific quantity of accumulated reputation points. Every time you reach a new rank you will be awarded a free attack ring (known as your rank badge) and you will also be allowed to purchase rank equipment from designated merchants around the world. The equipment that is unlocked is often times very powerful equipment as long as you are within the level range to equip it; however most players will only be able to accumulate the needed rep points at much higher levels than some of the intermediate rank equipment. The Rank equipment may become useless after a certain level. For the higher levels though, the gear available through rank is among some of the best available and many players strive to attain it.


Your first rank badge will be given out to you when you reach level 30. At this point in time, you will be given your first rank ring and will also be able to purchase very good stat'ed 3-star equipment. After this, every 10 levels you will be able to receive higher rank if you collect enough rep points for it. Most of the time you won't be able to collect the needed rep points by the time your next available rank rolls around so don't worry if you're very behind.


Rank Requisite Level Requisite Reputation
I 30 300
II 40 1,000
III 50 2,500
IV 60 5,000
V 70 10,000
VI 80 35,000
VII 90 100,000
VIII 100 200,000


Once you reach level 30 and have at least 300 rep points (shouldn't be a problem at level 30 if you completed all your quests) you will be given a quest to talk to Commander-in-chief in Archosaur.


image:Commander.jpg
Located in Archosaur South District at (521, 626)


He will give you your first rank badge (i.e. your attack ring). These rings at the level range they are meant for are some of the best available. Once you have your ring you will also be able to accept quests from designated NPCs to obtain your rank equipment. Once your rank ring runs out of its usefulness and you can replace it with better gear simply store it in your bank. You will need to have your ring in your inventory (bag) when you speak to the Commander-in-chief to upgrade your rank since he will exchange your current rank badge with the new one.


To upgrade your rank after rank I you can talk to any of the following Commander-in-chief NPCs in the world. Make sure to have your rank badge in your inventory when you go to speak to them otherwise the upgrade quest will not be available.


Location Coordinates
Archosaur (South District) (522, 626)
King's Feast (472, 429)
Dreamweaver Port (665, 362)
Thousand Streams (129, 855)


Rank equipment are grouped together by rank level and are sold at designate NPCs in the 3 largest cities in Perfect World. These NPCs are located beside the Commander-in-chief and you can only buy rank equipment from them once a day. The equipment you get can have variable additional stats and sockets so if you want to try to get more stats or sockets you will need to wait until the next day to try again. Don't forget though that you will need to pay for each time you get the items and higher level rank equipment get very expensive.


Rank Equipment Range City General Location
I Archosaur (South District) (522, 626)
II - IV Dreamweaver Port (665, 362)
V - VIII Thousand Streams (129, 855)


Rank Badges

With every new rank level you get a free rank badge which signifies your rank. Below you can find a listing of all of the rank badges and their stats. Please note that you can not refine these rings nor can they be dropped, traded or sold.


image:Rank1.gif ☆ Recruit's Badge Rank I
  • Physical Attack +20
  • Magic Attack +20
Requisite Level 30


image:Rank2-4.gif ☆☆ Private's Badge Rank II
  • Physical Attack +30
  • Magic Attack +30
  • Critical Hit Rate +1%
Requisite Level 40


image:Rank2-4.gif ☆☆ Captain's Badge Rank III
  • Physical Attack +42
  • Magic Attack +42
  • Critical Hit Rate +1%
  • HP +50
Requisite Level 50


image:Rank2-4.gif ☆☆☆ Lieutenant's Badge Rank IV
  • Physical Attack +55
  • Magic Attack +55
  • Critical Hit Rate +1%
  • HP +70
Requisite Level 60


image:Rank5-7.gif ☆☆☆ Brigadier's Badge Rank V
  • Physical Attack +70
  • Magic Attack +70
  • Critical Hit Rate +2%
  • HP +90
Requisite Level 70


image:Rank5-7.gif ★ High Commander's Badge Rank VI
  • Physical Attack +85
  • Magic Attack +85
  • Critical Hit Rate +2%
  • HP +120
  • Channeling -3%
Requisite Level 80


image:Rank5-7.gif ★ Marshal's Badge Rank VII
  • Physical Attack +100
  • Magic Attack +100
  • Critical Hit Rate +3%
  • HP +150
  • Channeling -3%
Requisite Level 90


image:Rank8.gif ★★ General's Badge Rank VIII
  • Physical Attack +125
  • Magic Attack +125
  • Critical Hit Rate +4%
  • HP +180
  • Channeling -6%
Requisite Level 100


Earning Reputation Points

Now as you can see from the rank table in the introduction the amount of reputation needed to gain ranks is incredibly high and thus following the quest line will not be near enough. The good news though, is that there are many things you can do to increase your reputation and speed up the rank process.


Quests

The most straight forward way to earn reputation points is through simply doing quests. Quests in the main Perfect World questline that give reputation points as a reward are few and far between. Usually if a quest has reputation as part of the reward it will be denoted by a red dot in the quest log. The quests that usually give reputation points involve a difficult task (sometimes timed) or require you to kill a mob or elite mob. Relying on these quests alone will not get you near enough reputation points but it will help.


Call to Duty

Also known as FBs, this is one of the more effective and possibly the quickest ways to get reputation points. Every 10 or so levels you will get an Iron Blood Tablet (sometimes multiple) that can be used in the appropriate instance dungeon to activate the Call to Duty Pillars. When these pillars are activated each member in the squad will receive a quest to kill the boss that these pillars reside near. Upon killing the specific boss the quest from the pillar will be completed and each member that is in the squad will receive a blood item and a predetermined amount of reputation points. The amount of reputation you get increases as the level of dungeon increases. So you would get more reputation from doing an FB59 than you would from an FB19. Note that if you kill the boss without activating the pillar quest first with a tablet (known as “tabbing”) you will not get the reputation points.


Friendship Quest

This is a daily repeatable quest that requires a friendship crystal to activate. This quest requires some teamwork but it is a simple visiting type quest. A guide on how to complete this quest can be found here: Friendship Quest. If you can manage to do this quest you can easily earn yourself 10 reputation points on a daily basis.


Crusade Orders

You may have seen items named Crusade Orders drop from various mobs and bosses. These orders come in two parts and are labeled A and B. Once you have both parts of the Order you can go to combine them to receive the whole Order. To combine them you choose one of 3 options, you pay 3,000 coins, 6,000 coins or 9,000 coins. The more money you spend to combine the two pieces the better your luck will be in getting an Order that has good rewards. Once you get a Crusade Order you can activate a Wanted quest. This quest will require you to kill some mobs and upon completion you will receive spirit, experience, reputation and depending on your luck a random item. The rewards that are given out depend a bit on your luck since some Wanted quests have better rewards than others. The random rewards that you get in addition to the reputation, spirit and experience range from potions to various types of Lucky Packs and even Wraith Soldier's Dog Tags. More in-depth information about Crusade Orders and Wanted quests can be found here: Wanted Quests.


One Man Army

One Man Army quests are optional and repeatable quests that a player can choose to do along side the main quest line. One Man Army quests are activated within a 5 level range, so every 5 levels the mobs, starter NPC and the reward changes. Within the 5 level range there are usually a few different mobs that a player can choose to kill. You can only pick up one of these quests at a time and will be rewarded a bit of reputation and a celestone fragment upon competition. There isn't a time limit to these quests so you can take as much time as you want and it is suggest to pick up a One Man Army quest for a mob that you will be killing for a quest from the main questline. The starter NPCs, level range and rewards can be found in the table below, please note that there are also One Many Army quests available before level 20 and the NPCs can be found in each of the starter cities.


Level Range Starter NPC NPC Coordinates Number of Mobs to Kill Reward
21 - 25 Archosaur City Guides at each entrance to any district of Archosaur 20
  • 1 Reputation Point
  • 1 Celestone Fragment
25 - 30 Archosaur City Guides at each entrance to any district of Archosaur 20
  • 1 Reputation Point
  • 1 Celestone Fragment
31 - 35 Guard Chi (473, 567) 20
  • 1 Reputation
  • 1 Celestone Fragment
36 - 40 Guard Lu Zhang (620, 723) 20
  • 1 Reputation
  • 1 Celestone Fragment
41 - 45 Guard Lutu (620, 723) 40
  • 2 Reputation
  • 1 Celestone Fragment
46 - 50 Guard Hu Hsiao (124, 591) 40
  • 2 Reputation
  • 1 Celestone Fragment
51 - 55 Arrowhead Manor Host (428, 458) 40
  • 2 Reputation
  • 1 Celestone Fragment
56 - 60 Blacksmith Mo (468, 319) 40
  • 2 Reputation
  • 1 Celestone Fragment
61 - 65 Tough Man Tiehi (547, 373) 40
  • 2 Reputation
  • 1 Celestone Fragment
66 - 70 Wraith Hunter (536, 415) 40
  • 2 Reputation
  • 1 Celestone Fragment
71 - 75 Apothecary Leng (634, 476) 40
  • 2 Reputation
  • 1 Celestone Fragment
76 - 80 General Tuyan (661, 375) 40
  • 2 Reputation
  • 1 Celestone Fragment
81 - 85 Blacksmith Yueh (236, 777) 60
  • 3 Reputation
  • 1 Celestone Fragment
86 - 90 Guard Lien (258, 812) 60
  • 3 Reputation
  • 1 Celestone Fragment
91 - 95 Nibu Ru, Demon Overlord (332, 464) (demon) 60
  • 3 Reputation
  • 1 Celestone Fragment
91 - 95 Tan Yangtzu (473, 505) (sage) 60
  • 3 Reputation
  • 1 Celestone Fragment
96 - 100 Nibu Ru, Demon Overlord (332, 464) (demon) 60
  • 3 Reputation
  • 1 Celestone Fragment
96 - 100 Tan Yangtzu (473, 505) (sage) 60
  • 3 Reputation
  • 1 Celestone Fragment


Wraith Attacks

You may have seen system announcements at random periods during the day that call for help from players to defend a certain city or town from an army of wraiths. If you go to the town that is under attack you will find that on the outskirts of this town there are many wraith mobs and a big wraith boss. These mobs are elite mobs so they are tougher to kill than the normal mobs that can be found in the same surroundings. The level of the wraiths corresponds to the level of the mobs in the surrounding area, though generally they are slightly higher level than normal mobs. The point of these wraith attacks isn't so much for the spirit and experience you get from killing each mob, it's mainly for the drops. The wraith army mobs will drop various DQ mats, celestones, good equipment and most importantly Wraith Soldier's Dog Tags. These dog tags can be turned in to any commander-in-chief NPC to instantly gain 5 reputation points. In addition the large boss that appears during this attack has a chance to drop a Wraith Officer's Badge. This item can be turned in to a Commander-in-chief NPC to instantly gain 25 reputation points. The drop rate for these badges and tags depends on your level difference, so if you are a level 70 character and you go to a wraith attack where the mobs are around level 20 the drop will be much rarer than if you go to an attack where the mobs are around level 60. The wraith attacks only last for a short period but mobs will continue to respawn until the expiry period is reached. Once the attack is expired all the un-killed mobs will vanish and new mobs will stop spawning.


Secret Letters

Secret Letters can be found as very rare drops in Perfect World and they basically work as an activation item to summon a wraith attack (normally called a Legion War) on either Dreamweaver Port (land war) or Thousand Streams (air war). You take the letter to the designated NPC and it will set off an unannounced wraith attack to the corresponding city. (Technically they ARE announced by Duke, but he will say, "Let it be known that so-and-so has recently acquired Secret".) These mobs are usually much easier to kill than in a normal wraith attack that would happen in that area and the attacks last longer than a normal wraith war. If you're in the same area of the person who activates the attack, you will have a good couple of minutes to wipe out the wraiths for yourself until others discover the attack. Usually these attacks draw in passers by and these people in turn invite their friends so towards the end of the attack, there will usually be a bunch of people and the attack will turn into the usual KS fest that most wraith attacks are. The secret letter attacks are the exact same as normal wraith attacks in that you get DQ mats, equipment, celestones, and wraith officer's dog tags, but in addition these mobs also drop Merit Badges. These badges are non tradable items so once you pick it up you can't get rid of it. These badges sadly do not give rep points like the dog tags but they do give a bit of extra spirit and experience once they are turned in to Lieutenant Liyuan (right beside General Summer in South District Archosaur). These badges come in 5 classes and the lower the class level the higher the spirit and experience reward.


Darkness Stamps

One of the benefits of running a Call to Duty quest (FB) without using wine (to clear out 90% of the mobs) is that you open up the opportunity to collect Darkness Stamps. Darkness Stamps come in varying levels from level 1 to level 8 and the higher level the stamp the more reputation it will give. In the way that Perfect World is currently set up only Darkness Stamps of level 1 to level 5 are attainable (level 6 tags were also available but only in a Territory War for a previously unoccupied territory). It is important to note though that only mobs in FB19 to FB59 drop Darkness Stamps, FBs past 59 no longer have these stamps as drops. When you collect a stamp you simply take it to Wraithhunter Hu in Archosaur to instantly receive your rep points.


image:Wraithhunter.jpg
Located in Archosaur South District at (522, 626)


Wedding Candy

One of the unique features in Perfect World is the marriage system. In the game two players of opposite gender may get married to each other and will be known as husband and wife. To perform a marriage a Bride and Groom pack needs to be purchased from the Boutique and a quest performed at the Eldest Matchmaker. One of the benefits of being married in game is the access one gets to wedding candies. Wedding Candy is one of four randomly chosen rewards from the Gift Pouches you get when you decide to get married. You can also buy the candy off other players as this item is tradeable. The candy is used simply by right clicking it in your inventory and then you will instantly gain 20 reputation points. If you have a lot of candies you can talk to the Commander-in-chief and he can exchange your candies in lots of 100 for 2,000 reputation points via a quest called Candy for Rep.


Donating Equipment

Another slightly more expensive way to gain reputation points is by donating equipment to the 3 sets of collector NPCs in each of the 3 major cities. There is an NPC for weapons, one for armors and another for ornaments and they will ask for equipment of a specific grade/level. They will ask you for 2 star gear so unless you can cheaply manufacture this gear or can find a good deal for it on the auctions it's probably not the best method to use.


image:Collectors.jpg
The Collector NPCs


Location of NPCs City Equipment Grade Range
(523, 624) Archosaur (South District) 4 - 7
(667, 362) Dreamweaver Port 8 - 9
(129, 863) Thousand Streams 10 - 11


The items that each set of collectors want varies a bit so below you will find a listing of the items required by each set of collectors. The reputation you gain varies by what you donate so beside each item is the amount of rep that you will gain by donating it. Note: When you accept the quest to donate a specific piece of equipment you will be required to donate 2 of that item (for example 2 Nature's Blades if you choose to donate a Nature's Blade) in order to receive your reputation.


City Weapons Armors Ornaments
Archosaur
  • ☆☆ Nature's Blade (2 rep)
  • ☆☆ Giant Poleaxe (2 rep)
  • ☆☆ Padded Iron Bow (2 rep)
  • ☆☆ Ghost Wand (2 rep)
  • ☆☆ Devastator Falchion (4 rep)
  • ☆☆ Ice Breaker (4 rep)
  • ☆☆ Giant Crossbow (4 rep)
  • ☆☆ Reybender Sword (4 rep)
  • ☆☆ Juggernaut Falchion (6 rep)
  • ☆☆ Bloodfang Sledgehammer (6 rep)
  • ☆☆ Cloud Parting Crossbow (6 rep)
  • ☆☆ Dharma Sword (6 rep)
  • ☆☆ Dust to Dust Falchion (8 rep)
  • ☆☆ Hexagonal Sledgehammer (8 rep)
  • ☆☆ Sharpshooter's Crossbow (8 rep)
  • ☆☆ Military Sword (8 rep)
  • ☆☆ Golden Crest of the Rose (1 rep)
  • ☆☆ Armor of Dawn (1 rep)
  • ☆☆ Mystique Robe (1 rep)
  • ☆☆ Purgatorian Enforcer Mail (2 rep)
  • ☆☆ Lion Heart War Armor (2 rep)
  • ☆☆ Sunsprite's Warmth (2 rep)
  • ☆☆ Stoneblood Coat of Plates (3 rep)
  • ☆☆ Glowing War Vest (3 rep)
  • ☆☆ Wraith Robe (3 rep)
  • ☆☆ Vest of Aries (4 rep)
  • ☆☆ Mail of Fortune (4 rep)
  • ☆☆ Robe of Sacred Tortoise (4 rep)
  • ☆☆ Cloud Stone Belt (1 rep)
  • ☆☆ Bloodstone (1 rep)
  • ☆☆ Lone Mountain Amulet (1 rep)
  • ☆☆ Belt of the Calm Ocean (2 rep)
  • ☆☆ Alabaster Pendant (2 rep)
  • ☆☆ Peaceful Field Amulet (2 rep)
  • ☆☆ Purple Cloud Belt (3 rep)
  • ☆☆ Wavewatcher Pendant (3 rep)
  • ☆☆ Green and Gold Amulet (3 rep)
  • ☆☆ Belt of the Planets (4 rep)
  • ☆☆ Snowdrift Pendant (4 rep)
  • ☆☆ Gentleman's Amulet (4 rep)
Dreamweaver Port
  • ☆☆ Wings of Protection (10 rep)
  • ☆☆ Flash of Glory Handaxes (10 rep)
  • ☆☆ Pearly Shot (10 rep)
  • ☆☆ Evoker's Pataka (10 rep)
  • ☆☆ Elephant Trunk Scythe (12 rep)
  • ☆☆ Sky Breaker (12 rep)
  • ☆☆ Crescent Moon Bow (12 rep)
  • ☆☆ Demon Dominator (12 rep)
  • ☆☆ Winged Dragon Scaleplate (5 rep)
  • ☆☆ Serrated Wing War Vest (5 rep)
  • ☆☆ Robe of the Cosmos (5 rep)
  • ☆☆ Mail of Antiquity (6 rep)
  • ☆☆ Serendipitous Plate (6 rep)
  • ☆☆ Genesis Vestment (6 rep)
  • ☆☆ Thunderclap Ring (5 rep)
  • ☆☆ Ring of Flaming Sky (5 rep)
  • ☆☆ Sinking Sky Ring (6 rep)
  • ☆☆ Ring of Open Sky (6 rep)
Thousand Steams
  • ☆☆ Sword of Affection (14 rep)
  • ☆☆ Piercing Poleaxe (14 rep)
  • ☆☆ Solar Strike Bow (14 rep)
  • ☆☆ Spirit Driver Wand (14 rep)
  • ☆☆ Lonesky Blade (16 rep)
  • ☆☆ Thunderclap Poleaxe (16 rep)
  • ☆☆ Soaring Phoenix Bow (16 rep)
  • ☆☆ Jade Sphere Wand (16 rep)
  • ☆☆ Jin Stronghold Plate (7 rep)
  • ☆☆ Corselet of Havoc (7 rep)
  • ☆☆ Robe of Amethyst (7 rep)
  • ☆☆ Kirin Plate (8 rep)
  • ☆☆ Veteran Armor of Greatness (8 rep)
  • ☆☆ Dialectician's Smokey Jacket (8 rep)
  • ☆☆ Ring of the Defeated (7 rep)
  • ☆☆ Ring of Scorching Heavens (7 rep)
  • ☆☆ Matchless Ring (8 rep)
  • ☆☆ Ring of Heavenly Piety (8 rep)

Rank I Equipment

At rank one each class will be able to purchase a chest plate, leggings, and a belt. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R1pbmM.gif ☆☆☆ Plate of Valor image:R1pbmF.gif
Heavy Plate
  • Physical Defence +482
  • Elemental Defence +205
  • Strength +2 ~ 3
  • HP +50
Requisite Level 30


image:R1lbmM.gif ☆☆☆ Cuisses of Valor image:R1lbmF.gif
Heavy Leggings
  • Physical Defence +413
  • Elemental Defence +175
  • Strength +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bbm.gif ☆☆☆ Seal of Valor image:R1bbm.gif
Protection Belt
  • Physical Defence +82
  • Strength +1 ~ 2
  • HP +40
Requisite Level 30




Wizard


image:R1pwzM.gif ☆☆☆ Fireconjurer's Robe image:R1pwzF.gif
Arcane Robe
  • Physical Defence +54
  • Elemental Defence +480
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1lwzM.gif ☆☆☆ Fireconjurer's Pants image:R1lwzF.gif
Arcane Leggings
  • Physical Defence +46
  • Elemental Defence +415
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bwz.gif ☆☆☆ Fireconjurer's Seal image:R1bwz.gif
Elemental Belt
  • Elemental Defence +82
  • Magic +1 ~ 2
  • HP +40
Requisite Level 30




Barbarian


image:R1pbmM.gif ☆☆☆ Earthquake Plate image:R1pbmM.gif
Heavy Plate
  • Physical Defence +482
  • Elemental Defence +205
  • Vitality +2 ~ 3
  • HP +50
Requisite Level 30


image:R1lbmM.gif ☆☆☆ Earthquake Cuisses image:R1lbmM.gif
Heavy Leggings
  • Physical Defence +413
  • Elemental Defence +175
  • Vitality +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bbm.gif ☆☆☆ Earthquake Seal image:R1bbm.gif
Protection Belt
  • Physical Defence +82
  • Vitality +1 ~ 2
  • HP +40
Requisite Level 30




Venomancer


image:R1pwzF.gif ☆☆☆ Robe of the Tamer image:R1pwzF.gif
Arcane Robe
  • Physical Defence +54
  • Elemental Defence +480
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1lwzF.gif ☆☆☆ Pants of the Tamer image:R1lwzF.gif
Arcane Leggings
  • Physical Defence +46
  • Elemental Defence +415
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bwz.gif ☆☆☆ Seal of the Tamer image:R1bwz.gif
Elemental Belt
  • Elemental Defence +82
  • Magic +1 ~ 2
  • HP +40




Cleric


image:R1pwzM.gif ☆☆☆ Robe of the Blesser image:R1pwzF.gif
Arcane Robe
  • Physical Defence +54
  • Elemental Defence +480
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1lwzM.gif ☆☆☆ Pants of the Blesser image:R1lwzF.gif
Arcane Leggings
  • Physical Defence +46
  • Elemental Defence +415
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bwz.gif ☆☆☆ Seal of the Blesser image:R1bwz.gif
Elemental Belt
  • Elemental Defence +82
  • Magic +1 ~ 2
  • HP +40
Requisite Level 30




Archer


image:R1parM.gif ☆☆☆ Armor of the Hunter image:R1parF.gif
Light Armor
  • Physical Defence +207
  • Elemental Defence +320
  • Dexterity +2 ~ 3
  • HP +50
Requisite Level 30


image:R1larM.gif ☆☆☆ Shinguards of the Hunter image:R1larF.gif
Light Leggings
  • Physical Defence +177
  • Elemental Defence +275
  • Dexterity +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bar.gif ☆☆☆ Seal of the Hunter image:R1bar.gif
Ethereal Belt
  • Evasion +52
  • Dexterity +1 ~ 2
  • HP +40
Requisite Level 30


Psychic


image:R1pwzM.gif ☆☆☆ Condemner Robe image:R1pwzF.gif
Arcane Robe
  • Physical Defence +54
  • Elemental Defence +480
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1lwzM.gif ☆☆☆ Condemner Pants image:R1lwzF.gif
Arcane Leggings
  • Physical Defence +46
  • Elemental Defence +415
  • Magic +2 ~ 3
  • HP +50
Requisite Level 30


image:R1bwz.gif ☆☆☆ Condemner Insignia image:R1bwz.gif
Elemental Belt
  • Elemental Defence +82
  • Magic +1 ~ 2
  • HP +40
Requisite Level 30

Rank II Equipment

At rank two each class will be able to purchase a belt. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R2bbm.gif ☆☆☆ Seal of the Fury image:R2bbm.gif
Protection Belt
  • Physical Defence +154
  • Dexterity +2 ~ 3
  • HP +60
  • Strength +2 ~ 3
Requisite Level 60




Wizard


image:R2bwz.gif ☆☆☆ Seal of the Waverider image:R2bwz.gif
Elemental Belt
  • Elemental Defence +154
  • Magic Attack +11
  • HP +60
  • Magic +2 ~ 3
Requisite Level 60




Barbarian


image:R2bbm.gif ☆☆☆ Mountainbreaker Seal image:R2bbm.gif
Protection Belt
  • Physical Defence +154
  • Vitality +2 ~ 3
  • HP +60
  • Physical Resistance +45
Requisite Level 60




Venomancer


image:R2bwz.gif ☆☆☆ Seal of the Miragemaster image:R2bwz.gif
Elemental Belt
  • Elemental Defence +154
  • Vitality +2 ~ 3
  • HP +60
  • Magic +2 ~ 3
Requisite Level 60




Cleric


image:R2bwz.gif ☆☆☆ Seal of the Believer image:R2bwz.gif
Elemental Belt
  • Elemental Defence +154
  • MP +110
  • HP +60
  • Magic +2 ~ 3
Requisite Level 60




Archer


image:R2bar.gif ☆☆☆ Seal of the Assassin image:R2bar.gif
Ethereal Belt
  • Evasion +97
  • Evasion +51
  • HP +60
  • Dexterity +2 ~ 3
Requisite Level 60




Psychic


image:R2bwz.gif ☆☆☆ Hearthunter Insignia image:R2bwz.gif
Elemental Belt
  • Elemental Defence +154
  • Magic Attack +11
  • HP +60
  • Magic +2 ~ 3
Requisite Level 60

Rank III Equipment

At rank three each class will be able to purchase leggings. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R3lbmM.gif ☆☆☆ Cuisses of the Fury image:R3lbmF.gif
Heavy Leggings
  • Physical Defence +821
  • Elemental Defence +350
  • HP +70
  • Strength +3 ~ 4
  • Physical Resistance +142
Requisite Level 60




Wizard


image:R3lwzM.gif ☆☆☆ Pants of the Waverider image:R3lwzF.gif
Arcane Leggings
  • Physical Defence +92
  • Elemental Defence +820
  • Magic +3 ~ 4
  • HP +70
  • MP +90
Requisite Level 60




Barbarian


image:R3lbmM.gif ☆☆☆ Mountainbreaker Cuisses image:R3lbmM.gif
Heavy Leggings
  • Physical Defence +821
  • Elemental Defence +350
  • Vitality +3 ~ 4
  • HP +70
  • Physical Resistance +142
Requisite Level 60




Venomancer


image:R3lwzF.gif ☆☆☆ Pants of the Miragemaster image:R3lwzF.gif
Arcane Leggings
  • Physical Defence +92
  • Elemental Defence +820
  • Magic +3 ~ 4
  • HP +70
  • Physical Resistance +94
Requisite Level 60




Cleric


image:R3lwzM.gif ☆☆☆ Pants of Devoutness image:R3lwzF.gif
Arcane Leggings
  • Physical Defence +92
  • Elemental Defence +820
  • Magic +3 ~ 4
  • HP +70
  • MP Recovery +2
Requisite Level 60




Archer


image:R3larM.gif ☆☆☆ Shinguards of the Assassin image:R3larF.gif
Light Leggings
  • Physical Defence +352
  • Elemental Defense +545
  • Evasion +94
  • HP +70
  • Dexterity +3 ~ 4
Requisite Level 60




Psychic


image:R3lwzM.gif ☆☆☆ Hearthunter Pants image:R3lwzF.gif
Arcane Leggings
  • Physical Defence +92
  • Elemental Defence +820
  • Magic +3 ~ 4
  • HP +70
  • MP +90
Requisite Level 60

Rank IV Equipment

At rank four each class will be able to purchase armor and a belt. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R4pbmM.gif ★ Plate of Fury image:R4pbmF.gif
Heavy Armor
  • Physical Defence +1112
  • Elemental Defence +475
  • HP +70
  • Strength +3 ~ 4
  • Reduce Physical Damage Taken +1%
Requisite Level 60


image:R4bbm.gif ☆☆☆ Destroyer Seal image:R4bbm.gif
Protection Belt
  • Physical Defence +226
  • Strength +3 ~ 4
  • Dexterity +3 ~ 4
  • HP +80
Requisite Level 90




Wizard


image:R4pwzM.gif ★ Robe of the Waverider image:R4pwzF.gif
Arcane Robe
  • Physical Defence +142
  • Elemental Defence +1110
  • Magic +4 ~ 5
  • HP +80
  • Channeling -3%
Requisite Level 60


image:R4bwz.gif ☆☆☆ Seal of the Windcatcher image:R4bwz.gif
Elemental Belt
  • Elemental Defence +226
  • Magic +3 ~ 4
  • HP +80
  • Magic Attack +18
Requisite Level 90




Barbarian


image:R4pbmM.gif ★ Mountainbreaker Plate image:R4pbmM.gif
Heavy Armor
  • Physical Defence +1112
  • Elemental Defence +475
  • Vitality +3 ~ 4
  • HP +70
  • Reduce Physical Damage Taken +1%
Requisite Level 60


image:R4bbm.gif ☆☆☆ Seal of the Lunatic image:R4bbm.gif
Protection Belt
  • Physical Defence +228
  • Vitality +3 ~ 4
  • Physical Resistance +63
  • HP +80
Requisite Level 90




Venomancer


image:R4pwzF.gif ★ Robe of the Miragemaster image:R4pwzF.gif
Arcane Robe
  • Physical Defence +124
  • Elemental Defence +1110
  • Magic +4 ~ 5
  • HP +80
  • Channeling -3%
Requisite Level 60


image:R4bwz.gif ☆☆☆ Spirit Taker's Seal image:R4bwz.gif
Elemental Belt
  • Elemental Defence +226
  • Magic +3 ~ 4
  • HP +80
  • Vitality +3 ~ 4
Requisite Level 90




Cleric


image:R4pwzM.gif ★ Robe of the Believer image:R4pwzF.gif
Arcane Robe
  • Physical Defence +124
  • Elemental Defence +1110
  • Magic +4 ~ 5
  • HP +80
  • Channeling -3%
Requisite Level 60


image:R4bwz.gif ☆☆☆ Seal of the Mindtalker image:R4bwz.gif
Elemental Belt
  • Elemental Defence +226
  • Magic +3 ~ 4
  • HP +80
  • MP +150
Requisite Level 90




Archer


image:R4parM.gif ★ Armor of the Assassin image:R4parF.gif
Light Armor
  • Physical Defence +477
  • Elemental Defense +740
  • HP +70
  • Dexterity +3 ~ 4
  • Interval Between Hits -0.05 seconds
Requisite Level 60


image:R4bar.gif ☆☆☆ Avenger's Seal image:R4bar.gif
Ethereal Belt
  • Evasion +142
  • Evasion +72
  • HP +80
  • Dexterity +3 ~ 4
Requisite Level 90


Rank V Equipment

At rank five each class will be able to purchase leggings. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R5lbmM.gif ☆☆☆ Destroyer Cuisses image:R5lbmF.gif
Heavy Leggings
  • Physical Defence +1193
  • Elemental Defence +350
  • HP +90
  • Strength +4 ~ 5
  • Physical Resistance +191
Requisite Level 90




Wizard


image:R5lwzM.gif ☆☆☆ Pants of the Windcatcher image:R5lwzF.gif
Arcane Leggings
  • Physical Defence +133
  • Elemental Defence +1195
  • Magic +4 ~ 5
  • HP +90
  • MP +130
Requisite Level 90




Barbarian


image:R5lbmM.gif ☆☆☆ Cuisses of the Berserker image:R5lbmF.gif
Heavy Leggings
  • Physical Defence +1193
  • Elemental Defence +510
  • Vitality +4 ~ 5
  • HP +90
  • Physical Resistance +191
Requisite Level 90




Venomancer


image:R5lwzF.gif ☆☆☆ Spirit Taker's Pants image:R5lwzF.gif
Arcane Leggings
  • Physical Defence +133
  • Elemental Defence +1195
  • Magic +4 ~ 5
  • HP +90
  • Physical Resistance +142
Requisite Level 90




Cleric


image:R5lwzM.gif ☆☆☆ Pants of Mindtalker image:R5lwzF.gif
Arcane Leggings
  • Physical Defence +133
  • Elemental Defence +1195
  • Magic +4 ~ 5
  • HP +90
  • MP Recovery +3
Requisite Level 90




Archer


image:R5larM.gif ☆☆☆ Avenger's Shinguards image:R5larF.gif
Light Leggings
  • Physical Defence +512
  • Elemental Defense +795
  • Evasion +126
  • HP +90
  • Dexterity +4 ~ 5
Requisite Level 90


Rank VI Equipment

At rank six each class will be able to purchase armor and a belt. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R6pbmM.gif ★ Destroyer Plate image:R6pbmF.gif
Heavy Armor
  • Physical Defence +1588
  • Elemental Defence +680
  • HP +90
  • Strength +4 ~ 5
  • Reduce Physical Damage Taken +1%
Requisite Level 90


image:R6bbm.gif ☆☆☆ Annihilator Seal image:R6bbm.gif
Protection Belt
  • Physical Defence +250
  • Strength +4 ~ 5
  • Dexterity +4 ~ 5
  • HP +105
Requisite Level 99




Wizard


image:R6pwzM.gif ★ Robe of the Windcatcher image:R6pwzF.gif
Arcane Robe
  • Physical Defence +177
  • Elemental Defence +1590
  • Magic +5 ~ 6
  • HP +105
  • Channeling -3%
Requisite Level 90


image:R6bwz.gif ☆☆☆ Seal of Knowledge image:R6bwz.gif
Elemental Belt
  • Elemental Defence +250
  • Magic +4 ~ 5
  • HP +120
  • Magic Attack +24
Requisite Level 99




Barbarian


image:R6pbmM.gif ★ Plate of the Berserker image:R6pbmM.gif
Heavy Armor
  • Physical Defence +1588
  • Elemental Defence +680
  • Vitality +4 ~ 5
  • HP +90
  • Reduce Physical Damage Taken +1%
Requisite Level 90


image:R6bbm.gif ☆☆☆ Bonecrusher Seal image:R6bbm.gif
Protection Belt
  • Physical Defence +250
  • Vitality +4 ~ 5
  • Physical Resistance +81
  • HP +105
Requisite Level 99




Venomancer


image:R6pwzF.gif ★ Spirit Taker's Robe image:R6pwzF.gif
Arcane Robe
  • Physical Defence +177
  • Elemental Defence +1590
  • Magic +5 ~ 6
  • HP +105
  • Channeling -3%
Requisite Level 90


image:R6bwz.gif ☆☆☆ Seal of the Soul Devourer image:R6bwz.gif
Elemental Belt
  • Elemental Defence +250
  • Magic +4 ~ 5
  • HP +120
  • Vitality +4 ~ 5
Requisite Level 99




Cleric


image:R6pwzM.gif ★ Robe of the Mindtalker image:R6pwzF.gif
Arcane Robe
  • Physical Defence +177
  • Elemental Defence +1590
  • Magic +5 ~ 6
  • HP +105
  • Channeling -3%
Requisite Level 90


image:R6bwz.gif ☆☆☆ Seal of the Guardian image:R6bwz.gif
Elemental Belt
  • Elemental Defence +250
  • Magic +4 ~ 5
  • HP +120
  • MP +190
Requisite Level 99




Archer


image:R6parM.gif ★ Avenger's Armor image:R6parF.gif
Light Armor
  • Physical Defence +681
  • Elemental Defense +1060
  • HP +90
  • Dexterity +4 ~ 5
  • Interval Between Hits -0.05 seconds
Requisite Level 90


image:R6bar.gif ☆☆☆ Tribal Seal image:R6bar.gif
Ethereal Belt
  • Evasion +157
  • Evasion +93
  • HP +105
  • Dexterity +4 ~ 5
Requisite Level 99


Rank VII Equipment

At rank seven each class will be able to purchase leggings and armor. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~.


Blademaster


image:R7pbmM.gif ★ Annihilator Plate image:R7pbmF.gif
Heavy Armor
  • Physical Defence +1742
  • Elemental Defence +745
  • HP +120
  • Strength +5 ~ 6
  • Reduce Physical Damage Taken +2%
Requisite Level 99


image:R7lbmM.gif ☆☆☆ Annihilator Cuisses image:R7lbmF.gif
Heavy Leggings
  • Physical Defence +1313
  • Elemental Defence +565
  • HP +120
  • Strength +5 ~ 6
  • Physical Resistance +240
Requisite Level 99




Wizard


image:R7pwzM.gif ★ Robe of the Knowledge image:R7pwzF.gif
Arcane Robe
  • Physical Defence +194
  • Elemental Defence +1740
  • Magic +6 ~ 7
  • HP +150
  • Channeling -6%
Requisite Level 99


image:R7lwzM.gif ☆☆☆ Pants of Knowledge image:R7lwzF.gif
Arcane Leggings
  • Physical Defence +146
  • Elemental Defence +1315
  • Magic +5 ~ 6
  • HP +120
  • MP +170
Requisite Level 99




Barbarian


image:R7pbmM.gif ★ Bonecrusher Plate image:R7pbmM.gif
Heavy Armor
  • Physical Defence +1742
  • Elemental Defence +745
  • Vitality +5 ~ 6
  • HP +120
  • Reduce Physical Damage Taken +2%
Requisite Level 99


image:R7lbmM.gif ☆☆☆ Bonecrusher Cuisses image:R7lbmM.gif
Heavy Leggings
  • Physical Defence +1313
  • Elemental Defence +565
  • Vitality +5 ~ 6
  • HP +120
  • Physical Resistance +240
Requisite Level 99




Venomancer


image:R7pwzF.gif ★ Robe of the Soul Devourer image:R7pwzF.gif
Arcane Robe
  • Physical Defence +194
  • Elemental Defence +1740
  • Magic +6 ~ 7
  • HP +150
  • Channeling -6%
Requisite Level 99


image:R7lwzF.gif ☆☆☆ Pants of the Soul Devourer image:R7lwzF.gif
Arcane Leggings
  • Physical Defence +146
  • Elemental Defence +1315
  • Magic +5 ~ 6
  • HP +120
  • Physical Resistance +191
Requisite Level 99




Cleric


image:R7pwzM.gif ★ Robe of the Guardian image:R7pwzF.gif
Arcane Robe
  • Physical Defence +194
  • Elemental Defence +1740
  • Magic +6 ~ 7
  • HP +150
  • Channeling -6%
Requisite Level 99


image:R7lwzM.gif ☆☆☆ Leggings of the Protector image:R7lwzF.gif
Arcane Leggings
  • Physical Defence +146
  • Elemental Defence +1315
  • Magic +5 ~ 6
  • HP +120
  • MP +170
Requisite Level 99




Archer


image:R7parM.gif ★ Tribal Armor image:R7parF.gif
Light Armor
  • Physical Defence +747
  • Elemental Defense +1160
  • HP +120
  • Dexterity +5 ~ 6
  • Interval Between Hits -0.05 seconds
Requisite Level 99


image:R7larM.gif ☆☆☆ Tribal Shinguards image:R7larF.gif
Light Leggings
  • Physical Defence +563
  • Elemental Defense +875
  • HP +120
  • Dexterity +5 ~ 6
  • Evasion +158
Requisite Level 99


Rank VIII Equipment

At rank seven each class will be able to purchase armor, leggings and a weapon. The name and type of these items vary depending on the class and have some variable add-ons as well as variable ranges for the add-ons. Variable ranges are denoted with a ~. Note that once you reach rank 8 your name will be announced to the server by Duke Blacke.


Blademaster


image:R8pbmM.gif ★ Plate of the King image:R8pbmF.gif
Heavy Armor
  • Physical Defence +1812
  • Elemental Defence +775
  • HP +150
  • Strength +7 ~ 8
  • Reduce Physical Damage Taken +3%
Requisite Level 100


image:R8lbmM.gif ★ Cuisses of the King image:R8lbmF.gif
Heavy Leggings
  • Physical Defence +1493
  • Elemental Defence +640
  • HP +150
  • Strength +7 ~ 8
  • Physical Resistance +289
Requisite Level 100


image:R8wbm1.gif ★★ Blade of the Monarch Mind image:R8wbm1.gif
Blade
  • Physical Attack 798 - 1481
  • Maximum Physical Attack +130
  • Strength +14 ~ 15
  • Critical Hit Rate +4%
Requisite Level 100


image:R8wbm2.gif ★★ Fists of the Monarch Mind image:R8wbm2.gif
Fist
  • Physical Attack 808 - 893
  • Maximum Physical Attack +130
  • Strength +14 ~ 15
  • Critical Hit Rate +4%
Requisite Level 100


image:R8wbm3.gif ★★ Poleaxe of the Monarch Mind image:R8wbm3.gif
Poleaxe
  • Physical Attack 711 - 2131
  • Maximum Physical Attack +130
  • Strength +14 ~ 15
  • Critical Hit Rate +4%
Requisite Level 100


image:R8wbm4.gif ★★ Scythe of the Monarch Mind image:R8wbm4.gif
Poleblade
  • Physical Attack 832 - 1726
  • Maximum Physical Attack +130
  • Strength +14 ~ 15
  • Critical Hit Rate +4%
Requisite Level 100




Wizard


image:R8pwzM.gif ★ Robe of the Nature Talker image:R8pwzF.gif
Arcane Robe
  • Physical Defence +202
  • Elemental Defence +1810
  • Magic +7 ~ 8
  • HP +165
  • Channeling -6%
Requisite Level 100


image:R8lwzM.gif ★ Leggings of the Nature Talker image:R8lwzF.gif
Arcane Leggings
  • Physical Defence +166
  • Elemental Defence +1495
  • Magic +7 ~ 8
  • HP +150
  • MP +210
Requisite Level 100


image:R8wwz1.gif ★★ Nature Talker image:R8wwz1.gif
Magic Sword
  • Physical Attack 663 – 995
  • Magic Attack 1212 - 1481
  • Maximum Magic Attack +130
  • Critical Hit Rate +4%
  • Magic +14 ~ 15
Requisite Level 100




Barbarian


image:R8pbmM.gif ★ Plate of Dominating Power image:R8pbmM.gif
Heavy Armor
  • Physical Defence +1812
  • Elemental Defence +745
  • Vitality +7 ~ 8
  • HP +120
  • Reduce Physical Damage Taken +3%
Requisite Level 100


image:R8lbmM.gif ★ Cuisses of Dominating Power image:R8lbmM.gif
Heavy Leggings
  • Physical Defence +1493
  • Elemental Defence +640
  • Vitality +7 ~ 8
  • HP +150
  • Physical Resistance +289
Requisite Level 100


image:R8wbr1.gif ★★ Dominating Power image:R8wbr1.gif
Polehammer
  • Physical Attack 995 - 1847
  • HP +350
  • Has a chance to stun opponent for 3 seconds
  • Critical Hit Rate +4%
Requisite Level 100




Venomancer


image:R8pwzF.gif ★ Robe of the Melodic Prophecy image:R8pwzF.gif
Arcane Robe
  • Physical Defence +202
  • Elemental Defence +1810
  • Magic +7 ~ 8
  • HP +165
  • Channeling -6%
Requisite Level 100


image:R8lwzF.gif ★ Robe of the Melodic Prophecy image:R8lwzF.gif
Arcane Leggings
  • Physical Defence +166
  • Elemental Defence +1495
  • Magic +7 ~ 8
  • HP +150
  • Physical Resistance +240
Requisite Level 100


image:R8wvm1.gif ★★ Pataka of Melodic Prophecy image:R8wvm1.gif
Pataka
  • Physical Attack 777 – 950
  • Magic Attack 943 - 1750
  • Physical Attack +77
  • Critical Hit Rate +4%
  • Physical Resistance +313
Requisite Level 100




Cleric


image:R8pwzM.gif ★ Robe of Light image:R8pwzF.gif
Arcane Robe
  • Physical Defence +202
  • Elemental Defence +1810
  • Magic +7 ~ 8
  • HP +165
  • Channeling -6%
Requisite Level 100


image:R8lwzM.gif ★ Pants of Light image:R8lwzF.gif
Arcane Leggings
  • Physical Defence +166
  • Elemental Defence +1495
  • Magic +7 ~ 8
  • HP +150
  • MP Recovery +6
Requisite Level 100


image:R8wcl1.gif ★★ Wheel of Light image:R8wcl1.gif
Glaive
  • Physical Attack 666 – 900
  • Magic Attack 1077 - 1616
  • Channeling -6%
  • Critical Hit Rate +4%
  • MP +310
Requisite Level 100




Archer


image:R8parM.gif ★ Armor of the Demonhunter image:R8parF.gif
Light Armor
  • Physical Defence +777
  • Elemental Defense +1210
  • HP +150
  • Dexterity +7 ~ 8
  • Interval Between Hits -0.1 seconds
Requisite Level 100


image:R8larM.gif ★ Shinguards of the Demonhunter image:R8larF.gif
Light Leggings
  • Physical Defence +640
  • Elemental Defense +995
  • HP +150
  • Dexterity +7 ~ 8
  • Evasion +190
Requisite Level 100


image:R8war1.gif ★★ Bow of the Demonhunter image:R8war1.gif
Bow
  • Physical Attack 1195 – 2219
  • Dexterity +14 ~ 15
  • Critical Hit Rate +4%
  • Interval Between Hits -0.1 seconds
Requisite Level 100


--Atheeni 15:55, 4 August 2009 (UTC)