Archer Skill List

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Contents

Introduction

The archer is a master of damage dealing. Versatile with fast attack speeds, melee and magic damaging skills, debuffs, and damage reducers; this class is fairly well rounded. In this section you will find the names of skills, their effects, their 89+ sage and demon changes, and a general rule of thumb on which skills archers generally agree are needed to perform to the best of your capability.

Terminology

Currently (version 456), the translated archer skill descriptions and in character descriptions we see in game are somewhat inconsistent. But there are three significant numbers you need to know to understand how your archer skills work.

Your "base physical damage" in your skill descriptions is labeled "Physical Atk." when you hit C and examine your character info.

Your "arrow damage" which blazing arrow uses includes damage provided by your arrow, and by your weapon and by any garnets in your weapon, but does not include anything else (this does not change with your level, nor with your rings). Note also that, this damage does not include random variation -- for your weapon's contribution, find your average damage (minimum + maximum)/2.

Your "weapon damage" in your skill descriptions includes damage provided by other gear you wear (such as your rings), and also includes your level (each level adds one point of "weapon damage"). This is not displayed anywhere but can be determined easily once you complete your level 29 cultivation. In this guide, we will call this "equipment damage" to avoid confusion with "arrow damage".

(We believe that the same random factor is used with both "base physical damage" and "weapon damage" (if you are doing minimum damage with one you will be doing minimum damage with the other, if you are doing maximum damage with one you will be doing maximum damage with the other).)

Finding your "Equipment damage"

When you hit C it displays your physical attack (and this number will not change until you close the window, even if your physical attack changes).

When you use your level 29 spark burst, your base physical attack increases by 150% of your equipment damage. So: write down your minimum and maximum Physical Atk numbers. Then close that window, single spark and reopen it before your spark ends, and write down the numbers again. Your equipment damage will be:

(Sparked - Unsparked) / 1.5

You will have to do this twice, once for your minimum damage and once for your maximum damage.

(Skills will be described as if they were already in Lv 10)


'Arrow' Tree

Blazing Arrow.png

  • I. Blazing Arrow
    • Mana 229.5
    • Channel 3.0 seconds
    • Cast 0.8 seconds
    • Cooldown 3.0 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Required Cultivation Spiritual Initiate
    • Enchant your ammunition with fire, causing
    • all ranged weapon attacks to deal an
    • additional 40% Fire damage for 10 minutes (15 minutes for Sage/Demon Versions).
    • Using this skill will remove you from Stealth.
    • Sage version always increases Fire damage 60% of weapon attack.
    • Demon version grants an additional 70% Fire damage for 20 seconds after casting.

Frost Arrow.png

  • II. Frost Arrow
    • Range Ranged Attack
    • Mana 81.0
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 3.0 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Spiritual Adept
    • Fire a frozen shot at your foe, dealing base physical damage plus
    • 1381.1. Slows the target for 5.0 seconds, reducing speed by 50%.
    • Costs 1 unit of ammo.
    • Costs 25 Chi.
    • Sage version deals Water damage instead of Physical damage.
    • Demon version has a 20% to generate 25 Chi instead of consuming it.

Vicious Arrow.png

  • III. Vicious Arrow
    • Range Ranged Attack
    • Mana 96.0
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 8.0 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Principle
    • Coat your ammunition in deadly poison and fire it an your
    • enemy, dealing base physical damage. Poisons the target
    • for 15 seconds, dealing an additional 3109.1 Wood damage.
    • Costs 1 unit of ammo.
    • Sage version also burns 300 Mana each time the target takes poison damage. Also increases the Wood damage by 35%.
    • Demon version reduces the poison duration to 3 seconds.

Serrated Arrow.png

  • IV Serrated Arrow
    • Range Ranged Attack
    • Mana 118.5
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 8.0 seconds
    • Chi Gained 15
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Harmony
    • Fire a skin-ripping shot at your enemy, dealing base
    • physical damage. Causes the target to bleed for 15
    • seconds, dealing an additional 4571.4 damage.
    • Costs 1 unit of ammo.
    • Sage version reduces the bleed duration to 6 seconds.
    • Demon version steals 100 Health from the target every time it bleeds.

Sharpened Tooth Arrow.png

  • V. Sharpened Tooth Arrow
    • Range Ranged Attack
    • Mana 127.5
    • Channel 2.0 seconds
    • Cast 0.6 seconds
    • Cooldown 15.0 seconds
    • Chi Gained 12
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Coalescence
    • Fire a cluster shot that blasts all enemies within 6
    • meters of the target with high-velocity shrapnel,
    • dealing base physical damage plus 2901.5 and impaling
    • them for 30 seconds, reducing their maximum Health by 16.0%.
    • Costs 1 unit of ammo.
    • Sage version reduces maximum Health by 20%.
    • Demon version empowers you for 15 seconds, increasing your Critical Rate by 10%.

Metal Tree

Lightning Strike.jpg

  • I. Lightning Strike
    • Range Ranged Attack
    • Mana 218.0
    • Channel 1.0 seconds
    • Cast 0.8 seconds
    • Cooldown 6.0 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Required Cultivation Spiritual Adept
    • Charge your ammunition with a bolt of lightning,
    • dealing base physical damage plus 2214.9 as Metal damage.
    • Costs 1 unit of ammo.
    • Sage version has a 25% chance to generate an additional 20 Chi.
    • Demon version increases the cooldown by 2 seconds, but never misses.

Thunder Shock.jpg

  • II. Thunder Shock
    • Range Ranged Attack
    • Mana 278.0
    • Channel 1.5 seconds
    • Cast 0.8 seconds
    • Cooldown 6.0 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Harmony
    • Shoot your enemy with the fury of a thunder clap,
    • dealing base physical damage plus 2214.9 as Metal damage. Deafens the
    • target, reducing Metal Resistance by 50% for 15 seconds.
    • Costs 1 unit of ammo.
    • Costs 30 Chi.
    • Sage version reduces Metal resistance for 25 seconds.
    • Demon version has a 10% chance to paralyze (seal and freeze) enemy for 3 seconds.

Thunderous Blast.jpg

  • III. Thunderous Blast
    • Range Ranged Attack
    • Mana 300
    • Channel 2.5 seconds
    • Cast 0.8 seconds
    • Cooldown 8.0 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Discord
    • Shoot an explosive blast of lightning, hitting
    • all enemies within 8.0 meters of the target. Deals
    • base physical damage plus 3354.4 as Metal damage.
    • Costs 2 units of ammo.
    • Sage version reduces the channeling time to 2 seconds and the cooldown to 7 seconds.
    • Demon version deals an additional 800 damage.

Stormrage Eagleon.png

  • IV. Stormrage Eagleon
    • Range Ranged Attack
    • Mana 387.0
    • Channel 1.5 seconds
    • Cast 0.8 seconds
    • Cooldown 30.0 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Transcendent
    • Transform your ammunition into a magical bird of prey that assaults your enemy,
    • dealing base physical damage as Metal damage. Electrifies the target for 30
    • seconds, dealing an additional 11151.2 Metal damage and reducing speed by 30%..
    • Costs 1 unit of ammo.
    • Costs 2 Sparks.
    • Sage version also reduces the target's Physical and Magic Defense by 50%.
    • Demon version slows the target by 80%.

'Attack' Tree

Take Aim.jpg

  • I. Take Aim
    • Range Ranged Attack
    • Mana 100
    • Channel Charge
    • Cast 0.6 seconds
    • Cooldown 3.0 seconds
    • Chi Gained 15
    • Weapon Ranged Weapons
    • Required Cultivation Spiritual Initiate
    • Draw and charge your weapon for 3.2 seconds before letting fly for a more
    • powerful shot. Deals base physical damage plus 300% of weapon damage.
    • Costs 1 unit of ammo.
    • Sage version deals 500% of weapon damage.
    • Demon version reduces the charge time by 0.5 seconds.

Quickshot.jpg

  • II. Quickshot
    • Range Ranged Attack
    • Mana 69.5
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 3.0 seconds
    • Chi Gained 5
    • Weapon Ranged Weapons
    • Required Cultivation Spiritual Initiate
    • Quickly fire off a powerful shot at the target,
    • dealing base physical damage plus 908.4.
    • Costs 1 unit of ammo.
    • Sage version generates 15 Chi and strengthens you for 10 seconds, increasing your Critical Rate by 20%.
    • Demon version has a 50% chance to hasten you for 6 seconds, increasing your Attack Rate by 30%.

Knockback Arrow.jpg

  • III. Knockback Arrow
    • Range Ranged Attack
    • Mana 115.2
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 12.0 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Principle
    • Slam a powerful shot into your opponent,
    • dealing 1864.6 damage and knocking
    • non-player targets back 12 meters.
    • Costs 1 unit of ammo.
    • Sage version reduces the cooldown to 10 seconds.
    • Demon version has a 33% chance to generate an additional 30 Chi.

Aim Low.jpg

  • IV. Aim Low
    • Range Ranged Attack
    • Mana 167.0
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 15.0 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Harmony
    • Focus all of your energy to aim and fire a single
    • shot, dealing base physical damage plus 3469.5. Has
    • a 90% chance to freeze the target for 8.0 seconds.
    • Costs 1 unit of ammo.
    • Costs 1 Spark.
    • Sage version has a 25% chance to seal the enemy for 5 seconds.
    • Demon version has a 25% chance to stun the enemy for 3 seconds.

Stunning Arrow.jpg

  • V. Stunning Arrow
    • Range Ranged Attack
    • Mana 225
    • Channel 1.5 seconds
    • Cast 0.6 seconds
    • Cooldown 15.0 seconds
    • Chi Gained 15
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Discord
    • Fire a stunning shot at the target, dealing
    • base physical damage plus 1761.3. Has a 90%
    • chance to stun the target for 3 seconds.
    • Costs 1 unit of ammo.
    • Sage version increases the stun duration to 5 seconds.
    • Demon version empowers you for 10 seconds, increasing your Critical Rate by 10%.

Deadly Shot.jpg

  • VI Deadly Shot
    • Range Ranged Attack
    • Mana 318.8
    • Channel 3.0 seconds
    • Cast 0.6 seconds
    • Cooldown 12.0 seconds
    • Chi Gained 15
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Coalescence
    • Use your intense focus to fire a deadly shot
    • at your enemy, dealing base physical damage
    • plus 100% of weapon damage plus 4986.6.
    • Costs 1 unit of ammo.
    • Sage version deals full damage regardless of distance.
    • Demon version increases damage by 500 and reduces cooldown to 10 seconds.

Barrage of Arrows.jpg

  • VII. Barrage of Arrows
    • Range Ranged Attack
    • Mana 258
    • Channel 1.5 seconds
    • Cooldown 30.0 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Transcendent
    • Fire a devastating barrage of shots into the air every 3
    • seconds, consuming 540 Mana, to rain death down upon all
    • foes within 12.0 meters of your target. Deals base physical
    • damage plus 200% of weapon damage plus 4585.6. Channeling
    • continues until your mana is depleted or the spell is canceled.
    • Costs 3 units of ammo per iteration.
    • Costs 2 Sparks.
    • Sage version reduces damage taken while casting by 33%.
    • Demon version reduces the time between attacks by 0.5 seconds.

Support Tree/Skills

Winged Shell.png

  • I. Winged Shell
    • Mana 238
    • Channel 0.8 seconds
    • Cast 0.5 seconds
    • Cooldown 30.0 seconds
    • Weapon Any
    • Required Cultivation Spiritual Adept
    • Use the magic in your wings to shield yourself,
    • absorbing up to 810 damage for 20 seconds.
    • Energizes you ever 3 seconds, restoring 64 Mana.
    • Costs 45 Chi.
    • Sage version absorbs up to 1250 damage.
    • Demon version increases the duration to 30 seconds. Can restore mana for 10 times at most.

Wing Strike.png

  • II. Wing Strike
    • Range 5 meters
    • Mana 204
    • Channel 0.5 seconds
    • Cast 0.9 seconds
    • Cooldown 2.0 seconds
    • Chi Gained 15
    • Weapon Any
    • Required Cultivation Aware of Principle
    • Attack a nearby enemy with furious slaps of your
    • wings, dealing base physical damage plus 2098.3.
    • Sage version reduces the cooldown to 1 second.
    • Demon version has a 25% chance to slow the target by 5 seconds, reducing speed by 50%.

Wing Burst.png

  • III. Wing Burst
    • Range 5 meters
    • Mana 337.5
    • Channel 1.0 seconds
    • Cast 1.0 seconds
    • Cooldown 6.0 seconds
    • Chi Gained 8
    • Weapon Any
    • Required Cultivation Aware of Discord
    • Flare the magic of your wings into a blast that attacks
    • all enemies within 8 meters, dealing base physical damage
    • plus 2844.8 and knocking non-player targets back 9.0 meters.
    • Sage version has a 20% chance to generate an additional 50 Chi.
    • Demon version also grants you a Level 5 Winged Shell when casted.

Wings of Grace.png

  • IV. Wings of Grace
    • Mana 100
    • Channel 1.0 seconds
    • Cast 3.0 seconds
    • Cooldown 30.0 seconds
    • Weapon Any
    • Required Cultivation Transcendent
    • Focus all of your energy into your wings, becoming immune
    • to all effects that reduce movement speed for 15 seconds.
    • Reduces all incoming damage by 30% and increases your movement speed by
    • 30%. You are immune to damage while channeling this skill.
    • Costs 1 Spark.

Wings of Protection.png

  • V. Wings of Protection
    • Mana 102.0
    • Channel 1.6 seconds
    • Cast 3.5 seconds
    • Cooldown 3.0 seconds
    • Chi Gained 10
    • Weapon Any
    • Required Cultivation Aware of Principle
    • Fashion a protective barrier around your squad members for 30 minutes, increasing
    • their Evasion by 35%. Also grants a haste effect for 600 seconds, increasing their movement
    • speed by 15%. The haste effect does not stack with any other effects that increase speed.
    • Sage version always increases the Evasion duration
    • to 1 hour and the haste duration to 15 minutes.
    • Demon version increases Evasion by 50% and Speed by 20%.

Bow Mastery.png

  • VI. Bow Mastery
    • Passive Skill
    • Required Cultivation Aware of Harmony
    • Increases all ranged weapon damage by 60%.
    • Sage version increases ranged weapon damage by 90%.
    • Demon version also increases ranged weapon Critical Rate by 1%. This bonus is doubled if Wings of Winged
    • Elves are equipped.

Winged Blessing.png

  • VII. Winged Blessing
    • Passive Skill
    • Required Cultivation Spiritual Adept
    • Increases the range of all ranged attacks by 10 meters.
    • Sage version increases your range by 14 meter.
    • Demon version also increases your ranged attacks' Accuracy by 10% and their Critical Rate by 1%.
    • The Critical Rate bonus is doubled if Wings of the Winged Elves are equipped.

79/100 Skills

Blessing of the Condor.png

  • I. Blessing of the Condor
    • Mana 200
    • Channel Instant
    • Cooldown 3 minutes
    • Chi Gained 15
    • Weapon Any
    • Required Cultivation Aware of Vacuity
    • Summon a majestic condor to protect
    • you from attacks for 10 seconds,
    • increasing your Evasion by 1000%.

Elven Alacrity.png

  • II. Elven Alacrity
    • Mana 200
    • Range 20
    • Channel Instant
    • Cooldown 3 minutes
    • Weapon Any
    • Required Cultivation Aware of Vacuity
    • Use advanced tactics to heighten an ally's latent agility.
    • Maximizes the target's movement speed for 8 seconds and
    • renders them immune to all movement-impairing effects.
    • Costs 1 Spark.

Blood Vow.png

  • III. Blood Vow
    • Range Ranged Attack
    • Channel 1.8 seconds
    • Cast 0.6 seconds
    • Cooldown 2 minutes
    • Weapon Ranged Weapons
    • Required Cultivation Celestial Sage/Demon
    • Infuse a projectile with your own magical blood, then fire it
    • at an unsuspecting foe. Deals base physical damage plus 150% of
    • weapon damage plus 4444. Wounds the target for 30 seconds,
    • reducing maximum Health by 18% and increasing the damage taken
    • by the target by 25%. After 9 seconds, the wound deals an
    • additional 150% of base physical damage plus 4444. Never misses.
    • Costs 1 unit of ammo.
    • Costs 1 Spark.

Awaken.png

  • IV. Awaken
    • Mana 1000
    • Cast Instant
    • Cooldown 5 minutes
    • Weapon Any
    • Required Cultivation Celestial Sage/Demon
    • Unleash your untapped potential, instantly recharging all of your Sparks.

Skills from Morai World

Galvanic Charge.png

  • I. Galvanic Charge
    • Mana 216
    • Channel 1.4 seconds
    • Cast 1.0 seconds
    • Cooldown 180 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Charge yourself with an electric current, increasing
    • your attack range by 6 meters and the Critical Rate of your
    • next several attacks by 15%. Lasts 20 seconds.
    • The Critical Rate increase applies to the next
    • 4 to 8 attacks, depending on your Soulforce.
    • Energizes you for 10 seconds, restoring 100 Chi.
    • Costs 2 Sparks.

Augmented Version

Galvanic Charge.png

  • I.I. Galvanic Aura
    • Mana 272
    • Channel 1.4 seconds
    • Cast 1.0 seconds
    • Cooldown 180 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Charge yourself with an electric current, increasing
    • your attack range by 6 meters and the Critical Rate of your
    • next several attacks by 25%. Lasts 30 seconds.
    • The Critical Rate increase applies to the next
    • 5 to 9 attacks, depending on your Soulforce.
    • Energizes you for 10 seconds, restoring 100 Chi.

Ataraxia.png

  • II. Ataraxia
    • Mana 121
    • Channel 0.8 seconds
    • Cast 0.6 seconds
    • Cooldown 120 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Utilize your woodland training to blend
    • into your surroundings, increasing your
    • Stealth Level by 31. Consumes 50 Mana
    • per second and your movement speed is reduced
    • to 0.1 m/s while in Stealth. Using Blazing Arrow or
    • Spark Burst will end this effect.

Arrow Inferno.png

  • III. Arrow Inferno
    • Range Ranged Attack
    • Mana 530
    • Channel 3.1 seconds
    • Cast 0.8 seconds
    • Cooldown 60 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Unleash a flurry of piercing shots at all enemies
    • within 8 meters of the target, dealing base physical
    • damage plus 250% of weapon damage plus 1500. Reduces
    • healing received by the target from skills by 20% and
    • from potions by 30%, and increases the target's Guardian
    • Charm cooldown by 3 seconds. Lasts 30 seconds.
    • Costs 3 units of ammo.
    • Costs 1 Spark.

Leap Left.png

  • IV. Leap Left
    • Mana 166
    • Channel Instant
    • Cooldown 35 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Instantly jump 20 meters to your left.

Leap Right.png

  • IV.I Leap Right
    • Mana 166
    • Channel Instant
    • Cooldown 35 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Instantly jump 20 meters to your right.

Whisper Shot.png

  • V. Whisper Shot
    • Range 18 meters
    • Mana 454
    • Channel 1.2 seconds
    • Cast 0.6 seconds
    • Cooldown 30 seconds
    • Weapon Ranged Weapons
    • Required Cultivation Aware of Vacuity
    • Fire a magical shot that silences all enemies in
    • a 25 meter line for 3 seconds. Deals base physical
    • damage plus 100% of weapon damage plus 3200.
    • Costs 3 units of ammo.
    • Costs 1 Spark.

Skills from Primal World

The ɸ Symbol will represent "Sage" skills while the Ω Symbol will represent "Demon" skills. The Σ Symbol it's only applied for skills that doesn't have a Sage or Demon version.


ɸKiss of the Snake.png

  • I. ɸKiss of the Snake (To be learned: ●Vicious Arrow & ●Serrated Arrow are required.)
    • Range Ranged Attack
    • Mana 160
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 0.8 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of the Myriad
    • Shoot your enemy with an envenomed shot, dealing base
    • physical damage 5266. Poisons the target for 9 seconds,
    • dealing an additional 630% of weapon damage as Wood damage.
    • Costs 1 unit of ammo.
    • Sage version increases Poison damage by 30%. (Already increased in description).

ΩKiss of the Snake.png

  • I.I ΩKiss of the Snake (To be Learned: ○Vicious Arrow & ○Serrated Arrow are required.)
    • Range Ranged Attack
    • Mana 160
    • Channel 1.0 seconds
    • Cast 0.6 seconds
    • Cooldown 0.8 seconds
    • Chi Gained 10
    • Weapon Ranged Weapons
    • Requisite Cultivation Aware of the Void
    • Shoot your enemy with an envenomed shot, dealing base
    • physical damage 5266. Poisons the target for 6 seconds,
    • dealing an additional 600% of weapon damage as Wood damage.
    • Costs 1 unit of ammo.
    • Demon version reduces the Poison duration to 6 seconds.

ɸFeather Armageddon.png

  • II ɸFeather Armageddon (To be Learned: ●Wing Strike & ●Wing Burst are requiered.)
    • Range 5 meters
    • Mana 445
    • Channel 1.0 seconds
    • Cast 0.4 seconds
    • Cooldown 6 seconds
    • Chi Gained 25
    • Weapon Any
    • Requisite Cultivation Aware of the Myriad
    • Turn your feathers into razor-sharp proyectiles, launching
    • them at all enemies within 10 meters. Deals base physical
    • damage plus 6499 and knocks non-player targets back 9 meters.
    • Sage version generates 25 Chi.

ΩFeather Armageddon.png

  • II.I ΩFeather Armageddon (To be Learned: ○Wing Strike & ○Wing Burst are required.)
    • Range 5 meters
    • Mana 445
    • Channel 1.0 seconds
    • Cast 0.4 seconds
    • Cooldown 6 seconds
    • Chi Gained 10
    • Weapon Any
    • Requisite Cultivation Aware of the Void
    • Turn your feathers into razor-sharp proyectiles, launching
    • them at all enemies within 10 meters. Deals base physical
    • damage plus 6499 and knocks non-player targets back 9 meters.
    • Demon version also grants you a Level 5 Winged Shell.

ɸFrost Splash.png

  • III ɸFrost Splash (To be Learned: ●Frost Arrow & ●Deadly Shot are required.)
    • Range Ranged Attack
    • Mana 135
    • Channel 1.0 seconds
    • Cast 2.5 seconds
    • Cooldown 3 minutes
    • Weapon Ranged Weapons
    • Required Cultivation Master of Harmony
    • Fire 5 volleys at all enemies in front of your,
    • dealing a total of base physical damage plus 750%
    • of weapon damage. Each hit reduces the target's
    • speed by 80% and has a 25% chance to freeze the
    • targets for 1.5 seconds. Frozen enemies are
    • vulnerable, increasing incoming damage by 30%.
    • Each hit has a chance to trigger special weapon
    • effects. Deals full damage regardless of distance.
    • Cost 1 unit of ammo per shot.
    • Cost 2 Sparks.
    • Sage version increases the freeze chance to 25%.

ΩFrost Splash.png

  • III.I ΩFrost Splash (To be Learned: ○Frost Arrow & ○Deadly Shot are required.)
    • Range Ranged Attack
    • Mana 135
    • Channel 1.0 seconds
    • Cast 2.5 seconds
    • Cooldown 3 minutes
    • Weapon Ranged Weapons
    • Required Cultivation Master of Discord
    • Fire 5 volleys at all enemies in front of your,
    • dealing a total of base physical damage plus 850%
    • of weapon damage. Each hit reduces the target's
    • speed by 80% and has a 20% chance to freeze the
    • targets for 1.5 seconds. Frozen enemies are
    • vulnerable, increasing incoming damage by 30%.
    • Each hit has a chance to trigger special weapon
    • effects. Deals full damage regardless of distance.
    • Cost 1 unit of ammo per shot.
    • Cost 2 Sparks.
    • Demon version deals 850% weapon damage.

ɸWinged Shell.png

  • IV ɸWinged Shell (To be Learned: ●Winged Shell is required.)
    • Mana 400
    • Channel 0.5 seconds
    • Cast 0.8 seconds
    • Cooldown 30 seconds
    • Weapon Any
    • Required Cultivation Aware of the Myriad
    • Use the magic in your wings to shield yourself,
    • absorbing up to 1800 damage for 20 seconds.
    • Energizes you every 3 seconds, restoring 80 mana.
    • Cost 45 Chi.
    • Sage version absorbs up to 1800 damage.

ΩWinged Shell.png

  • IV.I ΩWinged Shell (To be Learned: ○Winged Shell is required.)
    • Mana 400
    • Channel 0.5 seconds
    • Cast 0.8 seconds
    • Cooldown 30 seconds
    • Weapon Any
    • Required Cultivation Aware of the Void
    • Use the magic in your wings to shield yourself,
    • absorbing up to 1500 damage for 30 seconds.
    • Energizes you every 3 seconds, restoring 80 mana.
    • Cost 45 Chi.
    • Demon version increases the duration to 30 seconds.